Time to review the most dynamic and crazy-paced games that make your brain and fingers work. We're talking about arcade games. Compared to puzzles and strategies, arcade games have not seen such a great boom in 2006. Just like a year ago, in the latest Luxor you would create color matches of multicolored balls and smash them. Yet game graphics, ingame physics have seen tremendous changes. So, why not gazing at the best of arcades and seeing what was new about these games in 2006?
Season's surprises are snowing in: on December 25th Alawar games finally released Magic Ball 3. This pirate arcade stands out among other sequels to popular games that have seen the world at the end of expiring year. It features stunning 3D graphics, more than 80 challenging levels, lots of power-ups and other improvements. The main point of the game is to smash multiple on-screen items using a paddle and a ball. System requirements: P-III 1000 Mhz or equivalent processor, 64 MB VRAM, DirectX - compatible video card, Windows 98, ME, 2000, XP, DirectX 8 or higher.
In terms of so-called micromanagement, or restaurant games, 2006 was even more fruitful. Many developers produced a number of diner-dash-like titles based on the same scheme: they created new graphics and characters, while game play basics remained untouched. A title character (yep, that's a rare type of casual games with a live character!) is to accept and fulfill customers' orders to make customers happy at a time limit.
Another TikGames hit based on micromanagement concept. Flower Shop - Big City Break launch is a present to all fans of Diner Dash, Cake Mania, Plantasia and other games of simulator type. Those who played Flower Shop game are already familiar with Meg: in Flower Shop - Big City Break the girl is again involved in flower business. The player's task is to help the lady turn small flower shop into flourishing business. Visit 4 store locations at more than 60 levels, serve the most hard-driving customers and earn money for extra items. System requirements: Windows 98/ME/2000/XP, 800MHz or faster Processor, 128MB RAM, 3D video card.
Chicken Invaders 3 Christmas Edition is a long-expected sequel to the Anti-chicken arcade odyssey. The point of the game is to fight intergalacitc chickens who intend to invade the Earth and Solar System. So, the game play basics is the same as that of the previous versions. But the game is really enhanced with multiple bonuses (hamburgers falling from the sky above on your head, chicken acrobatics and amazing video-effects. System Requirements: Windows 98/ME/2000/XP, PentiumII 450 MHz, 64MB RAM, DirectX v7.0