Lost Souls: Enchanted Paintings is another release into the hidden object/adventure genre. The game would then fall into the category of the more light games of this genre, rather than the creepy ones with many horror scenes. The story of the game begins with a mom and her son being delivered and strange package. When they unpack it it turns out to be a painting. They have no idea who sent it, but the son wants it to hang in his room. That same night he is being kidnapped by the very painting. The mom is desparate to find her son. Police and FBI were not very helpful, but a fortune teller provides a way for her to try and resque him. So that's when her journey begins. The journey will spread over several paintings. Each of the paintinf is like a different world, where you are to fix whatever demage was caused by the evil wizzard.
Here is another game in the hidden object/adventure genre about some paranormal, supernatural activity. Paranormal Crime Investigations: Brotherhood of the Crescent Snake's story is bloody and creepy, and the game is challenging and beautiful. There is a lot to enjoy as long as you don't mind all the darknes of the story. You play as a detective that is very skillful in the area of paranormal cases. A number of murders have happened in a city and the police is stuck. So you are the one to deal with it. You start by arriving to a crime scene and investigating the body and the area. Soon you realize that there is a local cult involved into that. Then you know that they are going to summon their kind of god, and you are not to let that happen too. The game has three kinds of activities to offer. First off, you will play many hidden object levels. The items are not spread that carefully across the scenes, but they are not randomly cluttered either. Someitmes the required items are hidden way too well. Tere is a rechargable hintsystem for those cases.
The didn't seem too interesting or catchy from the first look. But as it aften happens, the first look may be misleading. Dreams of a Geisha is a very complex match-three pazzle, that will keep even the hardcore fans of the genre entertained. The game does lack a long unrolling story to cover the whole game. But it doesn't ruin the whole thing. You are basically challenged to help geishas be remembered in our modern world as their form of entertaining has slowly moved back. That is done by opening access to four seasonal temples. That's pretty much the whole story of the game. But the story isn't the key element of a good match-three game, right?
The title of the game didn't seem too attractive to me at first, but the game itself turned out to be quite beautiful in different ways - in how it looks and in the story it tells. I wonder what would Freud would say if you saw games like Echoes of Sorrow. I'm pretty sure that he would have been amazed with how one's wonderings within their mind and memories were brought to a more casual level. The game starts with you running away from a shadowy figure following you. But then you fall and the next thing you know is you are locked within your own mind. That may be not the worst thing that could have happened, but you still need to get back to the reality.
Shades of Death: Royal Blood. The title of this game speaks for itself. Right from the start you understand that everything in the storyline of the game will comprise death, blood, murder and mysteries. If you like dismal games with lots of locations and hidden objectsy, if you are fond of ghosts, ancient castles and knights, there are no lingering doubts that you will get everything that you would expect from this one.
If the game has a story it makes it interesting even when the game follows one of the ordinary scenarios. The storyline has no twist but it is well developed. You get an unexpected telephone call with grievous news about your father's death. It is calling your sister named Violet. She asks you to come to their family castle and help her to put their father's business in order. Since now you assume a role of her sister and help her to uncover the secret of their father's
Today is the day when a new game in the PuppetShow series is released. PuppetShow: Lost Town is the new sequel. The game is full of everything that you would expect from it having played the previous releases. One of the brightest features, of course, is how the toys are made to be the horrifying part of the game. Everyone who played at least one of the series games or at least read the title of it knows that toys and dolls and clowns are the ones who actually run the whole game. This one is no exception. The game starts with a story of a festival that takes place in a town where new caves have been discovered. As you follow a lady with her daughter into one of the caves, you become a witness of kidnapping. Some mechanic puppet, that looks a lot like a robot by the way, jumped out of the shadow, grabbed the girl and ran away.
If you played The Secret of Margrave Manor and Margrave Manor 2: Lost Ship, you will be more than pleased to play Margrave: The Curse of the Severed Heart - amazing sequel! Frankly speaking I didn't like previous games very much, but this one touched me a lot!
The beginning of the game seems to be pretty standard: Edwina Margrave is talking on the phone to her boyfriend, while driving to the cottage, where her parents died, to find out the cause of her parents' mysterious death. But after coming to the mansion she meets volatile landlady, who seems to know some secrets about the house...
Those who love and wait and enjoy pure match-three games are going to appreciate this one. Jewel Quest: The Sleepless Star is a fifth game in the series. Even thought the core gameplay didn't change too much, the game is still full everything you may need for a fast paced gem swapping. In this game you walk away a little bit from Rupert and his rival Sebastian. You go back into 1901 to join one of Rupert's ancestors. His name is Percy, and you might remember him from the previous game, Jewel Quest: Heritage. Percy is a scientist and he is in search of a powerful jewel called the Sleepless Star. You join not only him, but also a young Algonquin woman named Yellow Feather. Your task is to find the thieves and get the jewel back. All the searching is spread over six chapters and about 200 boards.